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23.02.2011, 18:11
автор: SilverIce
<pre>m src/game/Map.cpp
m src/game/Map.h
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11202] Schedule AI notify at adding to world
This fixes the problem, that creatures, added at grid loading, do not start attack each other
More shedule -> schedule fixes added, removed unused Map::PlayerRelocationNotify function</pre>
Дальше... (https://github.com/mangos/mangos/commit/e8be0f737d587999d3d9ce2a8ba71f7f8957fb18)
<pre>m src/game/Map.cpp
m src/game/Map.h
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11202] Schedule AI notify at adding to world
This fixes the problem, that creatures, added at grid loading, do not start attack each other
More shedule -> schedule fixes added, removed unused Map::PlayerRelocationNotify function</pre>
Дальше... (https://github.com/mangos/mangos/commit/e8be0f737d587999d3d9ce2a8ba71f7f8957fb18)