newsbot
05.03.2011, 23:33
автор: VladimirMangos
<pre>m src/game/DynamicObject.cpp
m src/game/DynamicObject.h
m src/game/GridNotifiers.h
m src/game/GridNotifiersImpl.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11220] Implement support positive persistent auras
Note this alos have bad side: if some spell wrongly checks as possitive then it will work wrong after.
So report if any.</pre>
Дальше... (https://github.com/mangos/mangos/commit/9364d911b89c9c6b342eae08dabbc9cbb68a88a4)
<pre>m src/game/DynamicObject.cpp
m src/game/DynamicObject.h
m src/game/GridNotifiers.h
m src/game/GridNotifiersImpl.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11220] Implement support positive persistent auras
Note this alos have bad side: if some spell wrongly checks as possitive then it will work wrong after.
So report if any.</pre>
Дальше... (https://github.com/mangos/mangos/commit/9364d911b89c9c6b342eae08dabbc9cbb68a88a4)