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14.03.2011, 23:22
автор: VladimirMangos
<pre>m src/game/CharacterHandler.cpp
m src/game/Mail.cpp
m src/game/Mail.h
m src/game/Player.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11246] Provide mail template items for offline players
Implemented generation mail template items at mails loading in case when
original mail send in time when receiver has been offline. Before like
receiver not receive items.
Small change in mail.has_items meaning. Now it set also in cases when items
generated for template but none items really added to mail. This not affect
mostly existed code work aceept case when mail with template loading.</pre>
Дальше... (https://github.com/mangos/mangos/commit/ab8e3afb374b6a046cd8d621155e606143ec7fe8)
<pre>m src/game/CharacterHandler.cpp
m src/game/Mail.cpp
m src/game/Mail.h
m src/game/Player.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11246] Provide mail template items for offline players
Implemented generation mail template items at mails loading in case when
original mail send in time when receiver has been offline. Before like
receiver not receive items.
Small change in mail.has_items meaning. Now it set also in cases when items
generated for template but none items really added to mail. This not affect
mostly existed code work aceept case when mail with template loading.</pre>
Дальше... (https://github.com/mangos/mangos/commit/ab8e3afb374b6a046cd8d621155e606143ec7fe8)