PDA

Просмотр полной версии : [11465] non-ObjectGuid guids in random places.


newsbot
10.05.2011, 21:41
автор: VladimirMangos


<pre>m src/game/BattleGround.cpp
m src/game/BattleGroundHandler.cpp
m src/game/BattleGroundMgr.cpp
m src/game/BattleGroundMgr.h
m src/game/BattleGroundWS.cpp
m src/game/Chat.cpp
m src/game/Chat.h
m src/game/ChatHandler.cpp
m src/game/Corpse.cpp
m src/game/Creature.cpp
m src/game/CreatureEventAI.cpp
m src/game/DynamicObject.cpp
m src/game/GameObject.cpp
m src/game/GossipDef.cpp
m src/game/GossipDef.h
m src/game/GridNotifiers.cpp
m src/game/GridNotifiersImpl.h
m src/game/Group.cpp
m src/game/GroupHandler.cpp
m src/game/Guild.cpp
m src/game/GuildHandler.cpp
m src/game/ItemHandler.cpp
m src/game/Level2.cpp
m src/game/Map.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/Pet.cpp
m src/game/PetAI.cpp
m src/game/Player.cpp
m src/game/Player.h
m src/game/Spell.cpp
m src/game/SpellAuras.cpp
m src/game/SpellEffects.cpp
m src/game/TaxiHandler.cpp
m src/game/ThreatManager.cpp
m src/game/ThreatManager.h
m src/game/TradeHandler.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/game/UnitAuraProcHandler.cpp
m src/game/World.cpp
m src/game/WorldSession.cpp
m src/game/debugcmds.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11465] non-ObjectGuid guids in random places.

Only ChannelMgr code wide use uint64 guids now, and Map object stores.</pre>




Дальше... (https://github.com/mangos/mangos/commit/eced2e4d8e8ababae314ed45a2812eceecedc94c)