newsbot
29.05.2011, 05:03
автор: Schmoozerd
<pre>m doc/script_commands.txt
m src/game/GameObject.cpp
m src/game/Map.cpp
m src/game/ScriptMgr.cpp
m src/game/ScriptMgr.h
m src/game/SharedDefines.h
m src/game/SpellHandler.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11558] Fixes and way work chnages for GO lock/interact state
* Not reset lock/interact state in instances (so until instance reset)
* Do unti-cheating checks for use attempts locked/non-intareactive GOs
* Implement SCRIPT_COMMAND_GO_LOCK_STATE for control lock/interact state of GOs from scripts.
Signed-off-by: VladimirMangos <vladimir@getmangos.com></pre>
Дальше... (https://github.com/mangos/mangos/commit/13c9f4e75dfced9e1ae8b71e0f3ee3100af050f0)
<pre>m doc/script_commands.txt
m src/game/GameObject.cpp
m src/game/Map.cpp
m src/game/ScriptMgr.cpp
m src/game/ScriptMgr.h
m src/game/SharedDefines.h
m src/game/SpellHandler.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11558] Fixes and way work chnages for GO lock/interact state
* Not reset lock/interact state in instances (so until instance reset)
* Do unti-cheating checks for use attempts locked/non-intareactive GOs
* Implement SCRIPT_COMMAND_GO_LOCK_STATE for control lock/interact state of GOs from scripts.
Signed-off-by: VladimirMangos <vladimir@getmangos.com></pre>
Дальше... (https://github.com/mangos/mangos/commit/13c9f4e75dfced9e1ae8b71e0f3ee3100af050f0)