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Просмотр полной версии : [11716] Always use _unsigned_ BIGINT fields in DB for time store


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07.07.2011, 04:40
автор: VladimirMangos


<pre>m sql/characters.sql
+ sql/updates/11716_01_characters_auction.sql
+ sql/updates/11716_02_characters_characters.sql
+ sql/updates/11716_03_characters_character_equipmentsets.sql
+ sql/updates/11716_04_characters_creature_respawn.sql
+ sql/updates/11716_05_characters_gameobject_respawn.sql
+ sql/updates/11716_06_characters_guild.sql
+ sql/updates/11716_07_characters_guild_eventlog.sql
+ sql/updates/11716_08_characters_instance.sql
+ sql/updates/11716_09_characters_instance_reset.sql
+ sql/updates/11716_10_characters_mail.sql
m src/game/AuctionHouseMgr.cpp
m src/game/Guild.cpp
m src/shared/revision_nr.h
m src/shared/revision_sql.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11716] Always use _unsigned_ BIGINT fields in DB for time store

Also some other BIGINT fields fixed.</pre>




Подробнее... (https://github.com/mangos/mangos/commit/d52a9c046d346650f745a3cc97ad874ceafe5022)