PDA

Просмотр полной версии : [11732] Interrupt movement state at dying


newsbot
10.07.2011, 23:56
автор: SilverIce


<pre>m src/game/Creature.cpp
m src/game/Unit.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11732] Interrupt movement state at dying

TODO: proper solution would be update creatures while in corpse state.
This also would solve problems with death persistent auras that not get updated for died creatures</pre>




Подробнее... (https://github.com/mangos/mangos/commit/d770bdde969a9765a1f5d102ee894db3b424b430)