newsbot
08.05.2012, 19:42
Автор: Schmoozerd
<pre>m doc/script_commands.txt
m src/game/Map.cpp
m src/game/Map.h
m src/game/ScriptMgr.cpp
m src/game/ScriptMgr.h
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellEffects.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11989] Add support to call spell_scripts in more cases
* Support to script Dummy spells with spell_scripts
* Support to script TriggerSpell spells which have no existing triggered spell
Note that the order which spell-effect actually triggers the DB script is well-defined (SCRIPT_EFFECT before DUMMY before other)
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com></pre>
Подробнее... (https://github.com/mangos/mangos/commit/bbd49f670d9527524245f2bdcd97ae46a82f73eb)
<pre>m doc/script_commands.txt
m src/game/Map.cpp
m src/game/Map.h
m src/game/ScriptMgr.cpp
m src/game/ScriptMgr.h
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellEffects.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11989] Add support to call spell_scripts in more cases
* Support to script Dummy spells with spell_scripts
* Support to script TriggerSpell spells which have no existing triggered spell
Note that the order which spell-effect actually triggers the DB script is well-defined (SCRIPT_EFFECT before DUMMY before other)
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com></pre>
Подробнее... (https://github.com/mangos/mangos/commit/bbd49f670d9527524245f2bdcd97ae46a82f73eb)