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Просмотр полной версии : [12141] Move opvpmgr based capture point saving / loading to opvp class


newsbot
31.08.2012, 17:43
Автор: stfx


<pre>m src/game/BattleGround/BattleGroundEY.cpp
m src/game/GameObject.cpp
m src/game/GameObject.h
m src/game/OutdoorPvP/OutdoorPvP.cpp
m src/game/OutdoorPvP/OutdoorPvP.h
m src/game/OutdoorPvP/OutdoorPvPEP.cpp
m src/game/OutdoorPvP/OutdoorPvPGH.cpp
m src/game/OutdoorPvP/OutdoorPvPHP.cpp
m src/game/OutdoorPvP/OutdoorPvPMgr.cpp
m src/game/OutdoorPvP/OutdoorPvPMgr.h
m src/game/OutdoorPvP/OutdoorPvPNA.cpp
m src/game/OutdoorPvP/OutdoorPvPTF.cpp
m src/game/OutdoorPvP/OutdoorPvPZM.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[12141] Move opvpmgr based capture point saving / loading to opvp class

Also improve capture point locking code and fix saving lock state in NA and GH

Note: Keep in mind that capture points won't be activated before you call SetCapturePointSlider() function</pre>


Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/9a80d0130f95af76dd5eb3555b976b89b9ded2d0)