newsbot
15.09.2012, 20:56
Автор: Reamer
<pre>m doc/EventAI.txt
m src/game/CreatureEventAI.cpp
m src/game/CreatureEventAI.h
m src/game/CreatureEventAIMgr.cpp
</pre>
<pre style='white-space:pre-wrap;width:81ex'>Add EVENT_T_TIMER to EventAI. This is a generic timer that ticks out of combat and in combat
Signed-off-by: Schmoozerd <schmoozerd@cmangos></pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/bae96467fdbd7dc8d75406de78b93a376d96cd8b)
<pre>m doc/EventAI.txt
m src/game/CreatureEventAI.cpp
m src/game/CreatureEventAI.h
m src/game/CreatureEventAIMgr.cpp
</pre>
<pre style='white-space:pre-wrap;width:81ex'>Add EVENT_T_TIMER to EventAI. This is a generic timer that ticks out of combat and in combat
Signed-off-by: Schmoozerd <schmoozerd@cmangos></pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/bae96467fdbd7dc8d75406de78b93a376d96cd8b)