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Просмотр полной версии : [12230] Update VMaps assembler to use gameobject models


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03.11.2012, 20:30
Автор: SilverIce


<pre>m src/game/vmap/BIH.h
m src/game/vmap/ModelInstance.cpp
m src/game/vmap/TileAssembler.cpp
m src/game/vmap/TileAssembler.h
m src/game/vmap/VMapDefinitions.h
m src/game/vmap/VMapManager2.cpp
m src/game/vmap/VMapManager2.h
m src/game/vmap/WorldModel.cpp
m src/game/vmap/WorldModel.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[12230] Update VMaps assembler to use gameobject models

Also simplify code by using _Raw classes to wrap reading

Thanks to all authors for code adaption, namely Subv, Shauren, Reamer and Cyberium</pre>


Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/fd80ef50196f23f999cfcd1cd870276bf4746724)