newsbot
04.11.2012, 01:30
Автор: SilverIce
<pre>m src/game/World.cpp
+ src/game/vmap/BIHWrap.h
+ src/game/vmap/DynamicTree.cpp
+ src/game/vmap/DynamicTree.h
+ src/game/vmap/GameObjectModel.cpp
+ src/game/vmap/GameObjectModel.h
+ src/game/vmap/RegularGrid.h
m src/shared/revision_nr.h
m win/VC100/game.vcxproj
m win/VC100/game.vcxproj.filters
m win/VC90/game.vcproj
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[12238] Dynamic Vmaps framework
This supports loading of Gameobject Model data and the tree-structures to hold the dynamic data (based on Map-Level)
Thanks to all authors for code adaptation, namely Subv, Reamer and Cyberium for final port
Signed-off-by: Schmoozerd <schmoozerd@cmangos></pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/5b9e75ebdb0c92e12a33adf8554c29d4ae625dbe)
<pre>m src/game/World.cpp
+ src/game/vmap/BIHWrap.h
+ src/game/vmap/DynamicTree.cpp
+ src/game/vmap/DynamicTree.h
+ src/game/vmap/GameObjectModel.cpp
+ src/game/vmap/GameObjectModel.h
+ src/game/vmap/RegularGrid.h
m src/shared/revision_nr.h
m win/VC100/game.vcxproj
m win/VC100/game.vcxproj.filters
m win/VC90/game.vcproj
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[12238] Dynamic Vmaps framework
This supports loading of Gameobject Model data and the tree-structures to hold the dynamic data (based on Map-Level)
Thanks to all authors for code adaptation, namely Subv, Reamer and Cyberium for final port
Signed-off-by: Schmoozerd <schmoozerd@cmangos></pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/5b9e75ebdb0c92e12a33adf8554c29d4ae625dbe)