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12.12.2012, 09:21
Автор: Schmoozerd
<pre>m src/game/GameObject.cpp
m src/game/GridNotifiers.h
m src/game/Unit.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[12301] Let traps trigger when any unfriendly is nearby
Idea to change check depending if the trap is player controlled by rsa</pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/d0478f344b3c7b10dec55f73cbbaae56cb9c89f8)
<pre>m src/game/GameObject.cpp
m src/game/GridNotifiers.h
m src/game/Unit.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[12301] Let traps trigger when any unfriendly is nearby
Idea to change check depending if the trap is player controlled by rsa</pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/d0478f344b3c7b10dec55f73cbbaae56cb9c89f8)