newsbot
02.10.2013, 15:37
Автор: Schmoozerd
<pre style='white-space:pre-wrap;width:81ex'>[12563] Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector
This changes how ObjectPosSelector is used.
It changes the way how the functions Object::GetNearPoint and Object::GetNearPoint2d behave.
So you need to check all places where these functions are used if they are still used correctly.
Especially check your scripts!</pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/2d034a24dd3b563bf86ab388524a4987f9986fd3)
<pre style='white-space:pre-wrap;width:81ex'>[12563] Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector
This changes how ObjectPosSelector is used.
It changes the way how the functions Object::GetNearPoint and Object::GetNearPoint2d behave.
So you need to check all places where these functions are used if they are still used correctly.
Especially check your scripts!</pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/2d034a24dd3b563bf86ab388524a4987f9986fd3)