newsbot
20.12.2009, 03:30
<pre>m src/game/Spell.cpp
m src/game/SpellMgr.cpp
m src/game/SpellMgr.h
m src/shared/revision_nr.h
[9035] Attempt make more fast and less hackish spell target checks
* Enable server side recheck clear negative to friend or positive to enemy casts that already checks at client side
* Use more fast way check in similar cases for non-players, and fall back to old way in unclear (for while at least)
Please report if some spell stop propertly casted at friends/enemies.</pre>
Дальше... (http://github.com/mangos/mangos/commit/09d4805bacf56f1f3d6a02d0c2417caf9f08cdd5)
m src/game/SpellMgr.cpp
m src/game/SpellMgr.h
m src/shared/revision_nr.h
[9035] Attempt make more fast and less hackish spell target checks
* Enable server side recheck clear negative to friend or positive to enemy casts that already checks at client side
* Use more fast way check in similar cases for non-players, and fall back to old way in unclear (for while at least)
Please report if some spell stop propertly casted at friends/enemies.</pre>
Дальше... (http://github.com/mangos/mangos/commit/09d4805bacf56f1f3d6a02d0c2417caf9f08cdd5)