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29.04.2016, 15:55
Автор: cyberium
<pre style='white-space:pre-wrap;width:81ex'>Restore correct opcode sequence for spawning creatures.
In fact we have to create the creatures then only cast any spell on it.
So calling AIM_Initialize(); (and all casting related method to that new creature) have to be called after map->Add(); who is responsible to add the creature in map and send create opcode.</pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/43dfc0b7dd505f732979bb0cfd9624fce72fc0fb)
<pre style='white-space:pre-wrap;width:81ex'>Restore correct opcode sequence for spawning creatures.
In fact we have to create the creatures then only cast any spell on it.
So calling AIM_Initialize(); (and all casting related method to that new creature) have to be called after map->Add(); who is responsible to add the creature in map and send create opcode.</pre>
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/43dfc0b7dd505f732979bb0cfd9624fce72fc0fb)