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Просмотр полной версии : Implement GameObjectAI::OnStateChange()


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12.01.2018, 17:58
Автор: cala


<pre style='white-space:pre-wrap;width:81ex'>Implement GameObjectAI::OnStateChange()

* Implement GameObjectAI::OnStateChange() to allow scripting for GOs that change their LootState without being used, like GAMEOBJECT_TYPE_TRAP
* Add documentation for previous functions as well</pre>


Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/da69d7742a559d829878f3995637131fad4bed97)