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25.12.2009, 20:11
<pre>m src/game/MotionMaster.cpp
m src/game/MotionMaster.h
m src/game/MovementGenerator.h
m src/game/TargetedMovementGenerator.cpp
m src/game/TargetedMovementGenerator.h
m src/shared/revision_nr.h
[9065] Implement motionmaster function UpdateFinalDistanceToTarget()
To update a creatures distance to it's target without creating a new movement generator. Note it can only be used where creature is using TargetedMovementGenerator.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/bc66b4423fd800f3092fd064542d68a5d482e051)
m src/game/MotionMaster.h
m src/game/MovementGenerator.h
m src/game/TargetedMovementGenerator.cpp
m src/game/TargetedMovementGenerator.h
m src/shared/revision_nr.h
[9065] Implement motionmaster function UpdateFinalDistanceToTarget()
To update a creatures distance to it's target without creating a new movement generator. Note it can only be used where creature is using TargetedMovementGenerator.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/bc66b4423fd800f3092fd064542d68a5d482e051)