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30.01.2022, 05:15
Автор: MantisLord
Hyjal: Fix Ghoul/Gargoyle interaction with Building 18304Both 17906 Gargoyle and 17895 Ghoul have aura 8278 Invisibility Detection. They***39;re the only creatures which may attack Buildings, so it logically follows that Buildings must have an aura such as 8149 Super Invis.We can also take a guess at what the faction of Buildings might be. The faction of Ghoul attackers is 1720 when they spawn, but it updates to 1692 "Monster Spar" the moment they deal damage to a Building.Although we cannot see a faction change occur in sniff for the Building, they likely switch to 1693 to pair with the attacking Ghoul/Gargoyle***39;s new faction. This faction change appears to be a mechanic to help the attackers spread out in the bases by preventing more than one of them from attacking a Building at a time.It***39;s clear that the damage of Buildings by Ghouls and Gargoyles somehow drives the respawn of nearby Blaze/Fire gameobjects. I***39;m not certain about all the details of this works, so I***39;m leaving it as is for now (all fires respawn at the same time during the trigger of base retreat events).
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/a32f9b3727e8d8c64418b37e5264a28f09c4e35c)
Hyjal: Fix Ghoul/Gargoyle interaction with Building 18304Both 17906 Gargoyle and 17895 Ghoul have aura 8278 Invisibility Detection. They***39;re the only creatures which may attack Buildings, so it logically follows that Buildings must have an aura such as 8149 Super Invis.We can also take a guess at what the faction of Buildings might be. The faction of Ghoul attackers is 1720 when they spawn, but it updates to 1692 "Monster Spar" the moment they deal damage to a Building.Although we cannot see a faction change occur in sniff for the Building, they likely switch to 1693 to pair with the attacking Ghoul/Gargoyle***39;s new faction. This faction change appears to be a mechanic to help the attackers spread out in the bases by preventing more than one of them from attacking a Building at a time.It***39;s clear that the damage of Buildings by Ghouls and Gargoyles somehow drives the respawn of nearby Blaze/Fire gameobjects. I***39;m not certain about all the details of this works, so I***39;m leaving it as is for now (all fires respawn at the same time during the trigger of base retreat events).
Подробнее... (https://github.com/cmangos/mangos-wotlk/commit/a32f9b3727e8d8c64418b37e5264a28f09c4e35c)