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26.01.2010, 23:50
<pre>m src/game/Level2.cpp
m src/game/PoolManager.cpp
m src/game/PoolManager.h
m src/shared/revision_nr.h
[9260] Rewrite pool system work with dynamic data.
Concentrate all dynamic data in single structure for future move it to Map for support pre-Map pool data store.
* This let use pool system in future in instances
* Remove main stoper to move creature/guids to per-map store tht open lot simplifcation and problem autoresolves
* This is also fix some porblems in pool-pool case work.</pre>
Дальше... (http://github.com/mangos/mangos/commit/dd1f50c6994bea2154b29268e31be4787f58a264)
m src/game/PoolManager.cpp
m src/game/PoolManager.h
m src/shared/revision_nr.h
[9260] Rewrite pool system work with dynamic data.
Concentrate all dynamic data in single structure for future move it to Map for support pre-Map pool data store.
* This let use pool system in future in instances
* Remove main stoper to move creature/guids to per-map store tht open lot simplifcation and problem autoresolves
* This is also fix some porblems in pool-pool case work.</pre>
Дальше... (http://github.com/mangos/mangos/commit/dd1f50c6994bea2154b29268e31be4787f58a264)