sart
11.02.2010, 18:21
Писал скрипты sd2 для боссов в ЦЛК и выяснил что сундуки от Gunship battle и Deathmaster Saurfand в 533 не поставлены и залутены весьма криво. Поскольку у меня эти боссы уже в работе, пришлось залутить ручками.
Надо поправить: гуиды сундуков Саурфанга 10н и 25н (не было в базе), группы лута (ставил на глазок по вовхеду, процентовка примерно катит).
Половины предметов из лута в базе еще нет, поэтому мангос выдает ошибку (и работает дальше нормально). Ничего, надеюсь потом поправится.
-- Deathbringer Saurfang's cache
DELETE FROM `gameobject_template` WHERE `entry` IN (202239,202240,902241,902242);
INSERT INTO `gameobject_template`
(`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `faction`, `flags`, `size`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `ScriptName`) VALUES
(202239, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202239, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(202240, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202240, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(902241, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 902241, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(902242, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 902242, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, '');
DELETE FROM `gameobject` WHERE `id` IN (202239,202240,902241,902242);
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(913383, 202239, 631, 1, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1),
(913385, 202240, 631, 2, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1),
(913395, 902241, 631, 4, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1),
(913397, 902242, 631, 8, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202239;
INSERT INTO `gameobject_loot_template` VALUES
(202239, 50798, 0, 1, 1, 1, 6, 469, 0),
(202239, 50805, 0, 1, 1, 1, 6, 469, 0),
(202239, 50809, 0, 1, 1, 1, 6, 469, 0),
(202239, 50803, 0, 1, 1, 1, 6, 469, 0),
(202239, 50804, 0, 2, 1, 1, 6, 469, 0),
(202239, 50800, 0, 2, 1, 1, 6, 469, 0),
(202239, 50799, 0, 2, 1, 1, 6, 469, 0),
(202239, 50801, 0, 2, 1, 1, 6, 469, 0),
(202239, 50807, 0, 3, 1, 1, 0, 469, 0),
(202239, 50808, 0, 3, 1, 1, 0, 469, 0),
(202239, 50806, 0, 3, 1, 1, 0, 469, 0),
(202239, 50802, 0, 3, 1, 1, 0, 469, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202240;
INSERT INTO `gameobject_loot_template` VALUES
(202240, 52025, 0, 1, 1, 1, 6, 67, 0),
(202240, 52027, 0, 1, 1, 1, 6, 67, 0),
(202240, 52026, 0, 1, 1, 1, 6, 67, 0),
(202240, 50362, 0, 2, 1, 1, 6, 469, 0),
(202240, 50333, 0, 3, 1, 1, 6, 469, 0),
(202240, 49908, 18, 0, 1, 1, 0, 0, 0),
(202240, 50014, 0, 0, 1, 1, 6, 469, 0),
(202240, 50412, 0, 2, 1, 1, 6, 469, 0),
(202240, 50807, 0, 3, 1, 1, 6, 469, 0),
(202240, 50015, 0, 3, 1, 1, 6, 469, 0),
(202240, 50274, 0.1, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 902241;
INSERT INTO `gameobject_loot_template` VALUES
(902241, 51902, 0, 2, 1, 1, 6, 469, 0),
(902241, 52027, 0, 1, 1, 1, 6, 67, 0),
(902241, 51895, 0, 4, 1, 1, 6, 469, 0),
(902241, 51901, 0, 2, 1, 1, 6, 469, 0),
(902241, 51903, 0, 2, 1, 1, 6, 469, 0),
(902241, 51899, 0, 4, 1, 1, 6, 469, 0),
(902241, 51897, 0, 4, 1, 1, 6, 469, 0),
(902241, 51898, 0, 3, 1, 1, 6, 469, 0),
(902241, 52026, 0, 1, 1, 1, 6, 67, 0),
(902241, 51905, 0, 3, 1, 1, 6, 469, 0),
(902241, 51900, 0, 3, 1, 1, 6, 469, 0),
(902241, 51904, 0, 2, 1, 1, 6, 469, 0),
(902241, 51894, 0, 3, 1, 1, 6, 469, 0),
(902241, 51896, 0, 4, 1, 1, 6, 469, 0),
(902241, 52025, 0, 1, 1, 1, 6, 67, 0),
(902241, 49908, 18, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 902242;
INSERT INTO `gameobject_loot_template` VALUES
(902242, 52027, 0, 1, 1, 1, 6, 67, 0),
(902242, 52026, 0, 1, 1, 1, 6, 67, 0),
(902242, 52025, 0, 1, 1, 1, 6, 67, 0),
(902242, 52030, 0, 2, 1, 1, 6, 67, 0),
(902242, 52029, 0, 2, 1, 1, 6, 67, 0),
(902242, 52028, 0, 2, 1, 1, 6, 67, 0),
(902242, 50671, 0, 3, 1, 1, 6, 469, 0),
(902242, 50672, 0, 4, 1, 1, 6, 469, 0),
(902242, 50363, 0, 4, 1, 1, 6, 469, 0),
(902242, 50668, 0, 3, 1, 1, 6, 469, 0),
(902242, 50670, 0, 3, 1, 1, 6, 469, 0),
(902242, 49908, 18, 0, 1, 1, 0, 0, 0),
(902242, 50274, 0.1, 0, 1, 1, 0, 0, 0);
-- Gunship battle cache
DELETE FROM `gameobject_template` WHERE `entry` IN (201873,201874,202178,202180);
INSERT INTO `gameobject_template`
(`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `faction`, `flags`, `size`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `ScriptName`) VALUES
(201873, 3, 9280, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 201873, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(201874, 3, 9280, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 201874, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(202178, 3, 9281, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202178, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(202180, 3, 9281, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202180, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, '');
DELETE FROM `gameobject` WHERE `id` IN (201873,201874,202178,202180);
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(913387, 201873, 631, 1, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1),
(913389, 201874, 631, 2, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1),
(913391, 202178, 631, 4, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1),
(913393, 202180, 631, 8, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 201873;
INSERT INTO `gameobject_loot_template` VALUES
(201873, 50793, 0, 1, 1, 1, 6, 469, 0),
(201873, 50787, 0, 1, 1, 1, 6, 469, 0),
(201873, 50340, 0, 2, 1, 1, 6, 469, 0),
(201873, 50794, 0, 1, 1, 1, 6, 469, 0),
(201873, 50789, 0, 3, 1, 1, 6, 469, 0),
(201873, 50791, 0, 2, 1, 1, 6, 469, 0),
(201873, 50788, 0, 3, 1, 1, 6, 469, 0),
(201873, 50792, 0, 3, 1, 1, 6, 469, 0),
(201873, 50796, 0, 3, 1, 1, 6, 469, 0),
(201873, 50795, 0, 3, 1, 1, 6, 469, 0),
(201873, 50790, 0, 2, 1, 1, 6, 469, 0),
(201873, 50797, 0, 3, 1, 1, 6, 469, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 201874;
INSERT INTO `gameobject_loot_template` VALUES
(201874, 50008, 0, 1, 1, 1, 6, 469, 0),
(201874, 49998, 0, 2, 1, 1, 6, 469, 0),
(201874, 50005, 0, 2, 1, 1, 6, 469, 0),
(201874, 50352, 0, 1, 1, 1, 6, 469, 0),
(201874, 50011, 0, 3, 1, 1, 6, 469, 0),
(201874, 50359, 0, 1, 1, 1, 6, 469, 0),
(201874, 50001, 0, 3, 1, 1, 6, 469, 0),
(201874, 50000, 0, 3, 1, 1, 6, 469, 0),
(201874, 50002, 0, 3, 1, 1, 6, 469, 0),
(201874, 50006, 0, 3, 1, 1, 6, 469, 0),
(201874, 49999, 0, 1, 1, 1, 6, 469, 0),
(201874, 50010, 0, 3, 1, 1, 6, 469, 0),
(201874, 50003, 0, 3, 1, 1, 6, 469, 0),
(201874, 50411, 0, 2, 1, 1, 6, 469, 0),
(201874, 50009, 0, 3, 1, 1, 6, 469, 0),
(201874, 50274, 0.1, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202178;
INSERT INTO `gameobject_loot_template` VALUES
(202178, 51913, 0, 1, 1, 1, 6, 469, 0),
(202178, 51915, 0, 2, 1, 1, 6, 469, 0),
(202178, 51907, 0, 3, 1, 1, 6, 469, 0),
(202178, 51908, 0, 3, 1, 1, 6, 469, 0),
(202178, 51916, 0, 1, 1, 1, 6, 469, 0),
(202178, 51906, 0, 2, 1, 1, 6, 469, 0),
(202178, 51914, 0, 3, 1, 1, 6, 469, 0),
(202178, 51910, 0, 1, 1, 1, 6, 469, 0),
(202178, 50345, 0, 3, 1, 1, 6, 469, 0),
(202178, 51909, 0, 1, 1, 1, 6, 469, 0),
(202178, 51911, 0, 2, 1, 1, 6, 469, 0),
(202178, 51912, 0, 1, 1, 1, 6, 469, 0),
(202178, 49908, 18, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202180;
INSERT INTO `gameobject_loot_template` VALUES
(202180, 50366, 0, 1, 1, 1, 6, 469, 0),
(202180, 50658, 0, 4, 1, 1, 6, 469, 0),
(202180, 50660, 0, 2, 1, 1, 6, 469, 0),
(202180, 50665, 0, 3, 1, 1, 6, 469, 0),
(202180, 50661, 0, 3, 1, 1, 6, 469, 0),
(202180, 50349, 0, 1, 1, 1, 6, 469, 0),
(202180, 50663, 0, 2, 1, 1, 6, 469, 0),
(202180, 50656, 0, 2, 1, 1, 6, 469, 0),
(202180, 50659, 0, 3, 1, 1, 6, 469, 0),
(202180, 50664, 0, 1, 1, 1, 6, 469, 0),
(202180, 50655, 0, 3, 1, 1, 6, 469, 0),
(202180, 50654, 0, 4, 1, 1, 6, 469, 0),
(202180, 50653, 0, 4, 1, 1, 6, 469, 0),
(202180, 50657, 0, 1, 1, 1, 6, 469, 0),
(202180, 50667, 0, 4, 1, 1, 6, 469, 0),
(202180, 50274, 0.1, 0, 1, 1, 0, 0, 0),
(202180, 49908, 18, 0, 1, 1, 0, 0, 0);
Если такое заполнение тут топик, положу еще лут для первых 2х боссов (там тоже кривизна).
-------------------
Просьба привести в соответствии с Правилами составления баг-репортов (http://ytdb.ru/announcement.php?a=2).
Надо поправить: гуиды сундуков Саурфанга 10н и 25н (не было в базе), группы лута (ставил на глазок по вовхеду, процентовка примерно катит).
Половины предметов из лута в базе еще нет, поэтому мангос выдает ошибку (и работает дальше нормально). Ничего, надеюсь потом поправится.
-- Deathbringer Saurfang's cache
DELETE FROM `gameobject_template` WHERE `entry` IN (202239,202240,902241,902242);
INSERT INTO `gameobject_template`
(`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `faction`, `flags`, `size`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `ScriptName`) VALUES
(202239, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202239, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(202240, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202240, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(902241, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 902241, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(902242, 3, 9233, 'Deathbringer''s Cache', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 902242, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, '');
DELETE FROM `gameobject` WHERE `id` IN (202239,202240,902241,902242);
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(913383, 202239, 631, 1, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1),
(913385, 202240, 631, 2, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1),
(913395, 902241, 631, 4, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1),
(913397, 902242, 631, 8, 64, -498.363, 2230.69, 539.284, 3.70944, 0, 0, 0.959963, -0.280126, -604800, 100, 1);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202239;
INSERT INTO `gameobject_loot_template` VALUES
(202239, 50798, 0, 1, 1, 1, 6, 469, 0),
(202239, 50805, 0, 1, 1, 1, 6, 469, 0),
(202239, 50809, 0, 1, 1, 1, 6, 469, 0),
(202239, 50803, 0, 1, 1, 1, 6, 469, 0),
(202239, 50804, 0, 2, 1, 1, 6, 469, 0),
(202239, 50800, 0, 2, 1, 1, 6, 469, 0),
(202239, 50799, 0, 2, 1, 1, 6, 469, 0),
(202239, 50801, 0, 2, 1, 1, 6, 469, 0),
(202239, 50807, 0, 3, 1, 1, 0, 469, 0),
(202239, 50808, 0, 3, 1, 1, 0, 469, 0),
(202239, 50806, 0, 3, 1, 1, 0, 469, 0),
(202239, 50802, 0, 3, 1, 1, 0, 469, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202240;
INSERT INTO `gameobject_loot_template` VALUES
(202240, 52025, 0, 1, 1, 1, 6, 67, 0),
(202240, 52027, 0, 1, 1, 1, 6, 67, 0),
(202240, 52026, 0, 1, 1, 1, 6, 67, 0),
(202240, 50362, 0, 2, 1, 1, 6, 469, 0),
(202240, 50333, 0, 3, 1, 1, 6, 469, 0),
(202240, 49908, 18, 0, 1, 1, 0, 0, 0),
(202240, 50014, 0, 0, 1, 1, 6, 469, 0),
(202240, 50412, 0, 2, 1, 1, 6, 469, 0),
(202240, 50807, 0, 3, 1, 1, 6, 469, 0),
(202240, 50015, 0, 3, 1, 1, 6, 469, 0),
(202240, 50274, 0.1, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 902241;
INSERT INTO `gameobject_loot_template` VALUES
(902241, 51902, 0, 2, 1, 1, 6, 469, 0),
(902241, 52027, 0, 1, 1, 1, 6, 67, 0),
(902241, 51895, 0, 4, 1, 1, 6, 469, 0),
(902241, 51901, 0, 2, 1, 1, 6, 469, 0),
(902241, 51903, 0, 2, 1, 1, 6, 469, 0),
(902241, 51899, 0, 4, 1, 1, 6, 469, 0),
(902241, 51897, 0, 4, 1, 1, 6, 469, 0),
(902241, 51898, 0, 3, 1, 1, 6, 469, 0),
(902241, 52026, 0, 1, 1, 1, 6, 67, 0),
(902241, 51905, 0, 3, 1, 1, 6, 469, 0),
(902241, 51900, 0, 3, 1, 1, 6, 469, 0),
(902241, 51904, 0, 2, 1, 1, 6, 469, 0),
(902241, 51894, 0, 3, 1, 1, 6, 469, 0),
(902241, 51896, 0, 4, 1, 1, 6, 469, 0),
(902241, 52025, 0, 1, 1, 1, 6, 67, 0),
(902241, 49908, 18, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 902242;
INSERT INTO `gameobject_loot_template` VALUES
(902242, 52027, 0, 1, 1, 1, 6, 67, 0),
(902242, 52026, 0, 1, 1, 1, 6, 67, 0),
(902242, 52025, 0, 1, 1, 1, 6, 67, 0),
(902242, 52030, 0, 2, 1, 1, 6, 67, 0),
(902242, 52029, 0, 2, 1, 1, 6, 67, 0),
(902242, 52028, 0, 2, 1, 1, 6, 67, 0),
(902242, 50671, 0, 3, 1, 1, 6, 469, 0),
(902242, 50672, 0, 4, 1, 1, 6, 469, 0),
(902242, 50363, 0, 4, 1, 1, 6, 469, 0),
(902242, 50668, 0, 3, 1, 1, 6, 469, 0),
(902242, 50670, 0, 3, 1, 1, 6, 469, 0),
(902242, 49908, 18, 0, 1, 1, 0, 0, 0),
(902242, 50274, 0.1, 0, 1, 1, 0, 0, 0);
-- Gunship battle cache
DELETE FROM `gameobject_template` WHERE `entry` IN (201873,201874,202178,202180);
INSERT INTO `gameobject_template`
(`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `faction`, `flags`, `size`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `ScriptName`) VALUES
(201873, 3, 9280, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 201873, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(201874, 3, 9280, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 201874, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(202178, 3, 9281, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202178, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, ''),
(202180, 3, 9281, 'Gunship Armory', '', '', '', 0, 0, 2.5, 0, 0, 0, 0, 0, 0, 1634, 202180, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, '');
DELETE FROM `gameobject` WHERE `id` IN (201873,201874,202178,202180);
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
(913387, 201873, 631, 1, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1),
(913389, 201874, 631, 2, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1),
(913391, 202178, 631, 4, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1),
(913393, 202180, 631, 8, 64, -558.932, 2211.48, 539.287, 0.0149338, 0, 0, 0.00746682, 0.999972, -604800, 100, 1);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 201873;
INSERT INTO `gameobject_loot_template` VALUES
(201873, 50793, 0, 1, 1, 1, 6, 469, 0),
(201873, 50787, 0, 1, 1, 1, 6, 469, 0),
(201873, 50340, 0, 2, 1, 1, 6, 469, 0),
(201873, 50794, 0, 1, 1, 1, 6, 469, 0),
(201873, 50789, 0, 3, 1, 1, 6, 469, 0),
(201873, 50791, 0, 2, 1, 1, 6, 469, 0),
(201873, 50788, 0, 3, 1, 1, 6, 469, 0),
(201873, 50792, 0, 3, 1, 1, 6, 469, 0),
(201873, 50796, 0, 3, 1, 1, 6, 469, 0),
(201873, 50795, 0, 3, 1, 1, 6, 469, 0),
(201873, 50790, 0, 2, 1, 1, 6, 469, 0),
(201873, 50797, 0, 3, 1, 1, 6, 469, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 201874;
INSERT INTO `gameobject_loot_template` VALUES
(201874, 50008, 0, 1, 1, 1, 6, 469, 0),
(201874, 49998, 0, 2, 1, 1, 6, 469, 0),
(201874, 50005, 0, 2, 1, 1, 6, 469, 0),
(201874, 50352, 0, 1, 1, 1, 6, 469, 0),
(201874, 50011, 0, 3, 1, 1, 6, 469, 0),
(201874, 50359, 0, 1, 1, 1, 6, 469, 0),
(201874, 50001, 0, 3, 1, 1, 6, 469, 0),
(201874, 50000, 0, 3, 1, 1, 6, 469, 0),
(201874, 50002, 0, 3, 1, 1, 6, 469, 0),
(201874, 50006, 0, 3, 1, 1, 6, 469, 0),
(201874, 49999, 0, 1, 1, 1, 6, 469, 0),
(201874, 50010, 0, 3, 1, 1, 6, 469, 0),
(201874, 50003, 0, 3, 1, 1, 6, 469, 0),
(201874, 50411, 0, 2, 1, 1, 6, 469, 0),
(201874, 50009, 0, 3, 1, 1, 6, 469, 0),
(201874, 50274, 0.1, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202178;
INSERT INTO `gameobject_loot_template` VALUES
(202178, 51913, 0, 1, 1, 1, 6, 469, 0),
(202178, 51915, 0, 2, 1, 1, 6, 469, 0),
(202178, 51907, 0, 3, 1, 1, 6, 469, 0),
(202178, 51908, 0, 3, 1, 1, 6, 469, 0),
(202178, 51916, 0, 1, 1, 1, 6, 469, 0),
(202178, 51906, 0, 2, 1, 1, 6, 469, 0),
(202178, 51914, 0, 3, 1, 1, 6, 469, 0),
(202178, 51910, 0, 1, 1, 1, 6, 469, 0),
(202178, 50345, 0, 3, 1, 1, 6, 469, 0),
(202178, 51909, 0, 1, 1, 1, 6, 469, 0),
(202178, 51911, 0, 2, 1, 1, 6, 469, 0),
(202178, 51912, 0, 1, 1, 1, 6, 469, 0),
(202178, 49908, 18, 0, 1, 1, 0, 0, 0);
DELETE FROM `gameobject_loot_template` WHERE `entry` = 202180;
INSERT INTO `gameobject_loot_template` VALUES
(202180, 50366, 0, 1, 1, 1, 6, 469, 0),
(202180, 50658, 0, 4, 1, 1, 6, 469, 0),
(202180, 50660, 0, 2, 1, 1, 6, 469, 0),
(202180, 50665, 0, 3, 1, 1, 6, 469, 0),
(202180, 50661, 0, 3, 1, 1, 6, 469, 0),
(202180, 50349, 0, 1, 1, 1, 6, 469, 0),
(202180, 50663, 0, 2, 1, 1, 6, 469, 0),
(202180, 50656, 0, 2, 1, 1, 6, 469, 0),
(202180, 50659, 0, 3, 1, 1, 6, 469, 0),
(202180, 50664, 0, 1, 1, 1, 6, 469, 0),
(202180, 50655, 0, 3, 1, 1, 6, 469, 0),
(202180, 50654, 0, 4, 1, 1, 6, 469, 0),
(202180, 50653, 0, 4, 1, 1, 6, 469, 0),
(202180, 50657, 0, 1, 1, 1, 6, 469, 0),
(202180, 50667, 0, 4, 1, 1, 6, 469, 0),
(202180, 50274, 0.1, 0, 1, 1, 0, 0, 0),
(202180, 49908, 18, 0, 1, 1, 0, 0, 0);
Если такое заполнение тут топик, положу еще лут для первых 2х боссов (там тоже кривизна).
-------------------
Просьба привести в соответствии с Правилами составления баг-репортов (http://ytdb.ru/announcement.php?a=2).