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Просмотр полной версии : [9425] More achievement types support.


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21.02.2010, 03:21
<pre>m src/game/AchievementMgr.cpp
m src/game/AchievementMgr.h
m src/game/AuctionHouseHandler.cpp
m src/game/AuctionHouseMgr.cpp
m src/game/DBCStructure.h
m src/game/ItemHandler.cpp
m src/game/LootHandler.cpp
m src/game/Player.cpp
m src/game/Unit.cpp
m src/shared/revision_nr.h

[9425] More achievement types support.

Implemented new achievement criteria requirement:
* ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL (item level and item quality equiped in specific slot)

Implemented suppoprt achievement types:
* ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (required DB data)
* ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL (required DB data)

Also achievment types used only for statistics:
* ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION
* ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS
* ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS
* ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM
* ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM</pre>



Дальше... (http://github.com/mangos/mangos/commit/96fd28e5e688f16aeadba308b81c415b197f1371)