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22.02.2010, 03:34
<pre>m src/game/Creature.cpp
m src/game/Creature.h
m src/shared/revision_nr.h
[9430] Implement preservation of current health percent at UpdateEntry use
Updated creature will now have the same amount of health (in percent) as the original creature after update.
For cases where full restoration of health is expected, function have option to disable preservation.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/aeacc5c2284ebedcd48b79ab6ad875239093dac0)
m src/game/Creature.h
m src/shared/revision_nr.h
[9430] Implement preservation of current health percent at UpdateEntry use
Updated creature will now have the same amount of health (in percent) as the original creature after update.
For cases where full restoration of health is expected, function have option to disable preservation.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/aeacc5c2284ebedcd48b79ab6ad875239093dac0)