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22.02.2010, 23:20
<pre>m src/game/HomeMovementGenerator.cpp
m src/game/MovementGenerator.h
m src/game/RandomMovementGenerator.cpp
m src/game/RandomMovementGenerator.h
m src/game/WaypointMovementGenerator.cpp
m src/game/WaypointMovementGenerator.h
m src/shared/revision_nr.h
[9435] Avoid useless creature running around at evade
* If creature near respawn point and by defult do random movement
then restart from current point
* If creature have default waypoints movegen restart from last
updated point. Not reload waypoints</pre>
Дальше... (http://github.com/mangos/mangos/commit/1eec3cbcaff0b044507718345d485bcf40d579d7)
m src/game/MovementGenerator.h
m src/game/RandomMovementGenerator.cpp
m src/game/RandomMovementGenerator.h
m src/game/WaypointMovementGenerator.cpp
m src/game/WaypointMovementGenerator.h
m src/shared/revision_nr.h
[9435] Avoid useless creature running around at evade
* If creature near respawn point and by defult do random movement
then restart from current point
* If creature have default waypoints movegen restart from last
updated point. Not reload waypoints</pre>
Дальше... (http://github.com/mangos/mangos/commit/1eec3cbcaff0b044507718345d485bcf40d579d7)