newsbot
23.02.2010, 19:20
<pre>m src/game/Player.cpp
m src/game/Player.h
m src/game/SpellAuras.cpp
m src/game/SpellEffects.cpp
m src/game/Unit.cpp
m src/shared/revision_nr.h
[9440] Store in plauer spell list structure instead pointer.
Just not reason in element persistanse storage as std::map
store pointer to structure with size < 16 bits.</pre>
Дальше... (http://github.com/mangos/mangos/commit/6e31eb89165f2744b42db7896e0e6fdd18681d2e)
m src/game/Player.h
m src/game/SpellAuras.cpp
m src/game/SpellEffects.cpp
m src/game/Unit.cpp
m src/shared/revision_nr.h
[9440] Store in plauer spell list structure instead pointer.
Just not reason in element persistanse storage as std::map
store pointer to structure with size < 16 bits.</pre>
Дальше... (http://github.com/mangos/mangos/commit/6e31eb89165f2744b42db7896e0e6fdd18681d2e)