newsbot
08.03.2010, 20:31
<pre>m src/game/AchievementMgr.cpp
m src/game/CharacterHandler.cpp
m src/game/CombatHandler.cpp
m src/game/GroupHandler.cpp
m src/game/Level1.cpp
m src/game/Level3.cpp
m src/game/MiscHandler.cpp
m src/game/MovementHandler.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/ObjectGuid.cpp
m src/game/ObjectGuid.h
m src/game/PetHandler.cpp
m src/game/Player.cpp
m src/game/QueryHandler.cpp
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellAuras.cpp
m src/game/SpellEffects.cpp
m src/game/SpellHandler.cpp
m src/game/TaxiHandler.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/game/debugcmds.cpp
m src/shared/ByteBuffer.h
m src/shared/revision_nr.h
[9551] Add and use PackedGuid wrapper.
Also
* use more wide bytebuff << >> operators for objects
* use at read packet faisl alsways exception way instead some time used bool results.</pre>
Дальше... (http://github.com/mangos/mangos/commit/fef33fb7261d3722fd23f19165d57c48a8874b80)
m src/game/CharacterHandler.cpp
m src/game/CombatHandler.cpp
m src/game/GroupHandler.cpp
m src/game/Level1.cpp
m src/game/Level3.cpp
m src/game/MiscHandler.cpp
m src/game/MovementHandler.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/ObjectGuid.cpp
m src/game/ObjectGuid.h
m src/game/PetHandler.cpp
m src/game/Player.cpp
m src/game/QueryHandler.cpp
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellAuras.cpp
m src/game/SpellEffects.cpp
m src/game/SpellHandler.cpp
m src/game/TaxiHandler.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/game/debugcmds.cpp
m src/shared/ByteBuffer.h
m src/shared/revision_nr.h
[9551] Add and use PackedGuid wrapper.
Also
* use more wide bytebuff << >> operators for objects
* use at read packet faisl alsways exception way instead some time used bool results.</pre>
Дальше... (http://github.com/mangos/mangos/commit/fef33fb7261d3722fd23f19165d57c48a8874b80)