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09.03.2010, 03:31
<pre>m src/game/Creature.cpp
m src/shared/revision_nr.h
[9556] Allow summoned creatures use MovementType == RANDOM_MOTION_TYPE
Using creature_template.MovementType as default. For normal spawned creatures, data from creature table will still apply and override _template.
Radius is 5.0 as default, but may be changed in real-time from ai scripts using function.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/7661fe98398107a968c68d1a346002a70db772b1)
m src/shared/revision_nr.h
[9556] Allow summoned creatures use MovementType == RANDOM_MOTION_TYPE
Using creature_template.MovementType as default. For normal spawned creatures, data from creature table will still apply and override _template.
Radius is 5.0 as default, but may be changed in real-time from ai scripts using function.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/7661fe98398107a968c68d1a346002a70db772b1)