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Просмотр полной версии : [9563] Use DEFAULT_WORLD_OBJECT_SIZE in ObjectPosSelector if size == 0.


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10.03.2010, 15:50
<pre>m src/game/ObjectPosSelector.cpp
m src/shared/revision_nr.h

[9563] Use DEFAULT_WORLD_OBJECT_SIZE in ObjectPosSelector if size == 0.

This should fix a freeze in ObjectPosSelector.
If size == 0, m_anglestep became 0 -> freeze.

Signed-off-by: hunuza <hunuza@gmail.com></pre>



Дальше... (http://github.com/mangos/mangos/commit/b1d5f4e975bc9acc44ac22bc8769fcfe73264182)