newsbot
11.03.2010, 16:40
<pre>m src/game/Map.cpp
m src/game/Map.h
m src/game/ObjectGuid.cpp
m src/game/ObjectGuid.h
m src/game/ObjectMgr.cpp
m src/game/ObjectMgr.h
m src/game/PlayerDump.cpp
m src/shared/revision_nr.h
[9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
* This is let finally hide guid structure in ObjectGuid.h/.cpp code.
* Shared related code.
NOTE: while switch to use new clasess one more problem has been detected
with not-safe code in .pdump work for future per-map multi-threading.
It's need rewrited before will possible safe use in like case.
For current single world thread case it's safe.</pre>
Дальше... (http://github.com/mangos/mangos/commit/552d7bd6c30d3b1073f9deb9aba7f0c32816ee72)
m src/game/Map.h
m src/game/ObjectGuid.cpp
m src/game/ObjectGuid.h
m src/game/ObjectMgr.cpp
m src/game/ObjectMgr.h
m src/game/PlayerDump.cpp
m src/shared/revision_nr.h
[9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
* This is let finally hide guid structure in ObjectGuid.h/.cpp code.
* Shared related code.
NOTE: while switch to use new clasess one more problem has been detected
with not-safe code in .pdump work for future per-map multi-threading.
It's need rewrited before will possible safe use in like case.
For current single world thread case it's safe.</pre>
Дальше... (http://github.com/mangos/mangos/commit/552d7bd6c30d3b1073f9deb9aba7f0c32816ee72)