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17.03.2010, 03:00
<pre>m src/game/BattleGround.cpp
m src/game/BattleGround.h
m src/game/BattleGroundMgr.cpp
m src/game/BattleGroundMgr.h
m src/game/Map.cpp
m src/game/Map.h
m src/shared/revision_nr.h
[9598] update battlegrounds per map + cleanup at delete
this will be useful, if we have multithreaded mapupdates one day
since i couldn't reproduce any errors regarding to self deletions of
battlegrounds i removed the m_deleteThis variable</pre>
Дальше... (http://github.com/mangos/mangos/commit/ed585118a79288d099a417a43093cae1c9cacbf9)
m src/game/BattleGround.h
m src/game/BattleGroundMgr.cpp
m src/game/BattleGroundMgr.h
m src/game/Map.cpp
m src/game/Map.h
m src/shared/revision_nr.h
[9598] update battlegrounds per map + cleanup at delete
this will be useful, if we have multithreaded mapupdates one day
since i couldn't reproduce any errors regarding to self deletions of
battlegrounds i removed the m_deleteThis variable</pre>
Дальше... (http://github.com/mangos/mangos/commit/ed585118a79288d099a417a43093cae1c9cacbf9)