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18.03.2010, 13:32
<pre>m src/game/AggressorAI.cpp
m src/game/Creature.cpp
m src/game/Creature.h
m src/game/CreatureEventAI.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
[9603] Implement use of UNIT_FLAG_PASSIVE for creature.
Add function to check creatures own ability to initiate an attack in MoveInLineOfSight.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/ee63cee1dddb2e0b28dc591851f9f0501368c394)
m src/game/Creature.cpp
m src/game/Creature.h
m src/game/CreatureEventAI.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
[9603] Implement use of UNIT_FLAG_PASSIVE for creature.
Add function to check creatures own ability to initiate an attack in MoveInLineOfSight.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/ee63cee1dddb2e0b28dc591851f9f0501368c394)