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27.06.2010, 19:55
<pre>m src/game/CellImpl.h
m src/game/Level1.cpp
m src/game/Level2.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/Pet.cpp
m src/game/Spell.cpp
m src/game/SpellEffects.cpp
m src/game/TargetedMovementGenerator.cpp
m src/game/debugcmds.cpp
m src/shared/revision_nr.h
[10112] Rename GetObjectSize function to GetObjectBoundingRadius
To reflect better what the function should actually return and also to clarify
when used in misc calculations.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/7df0b000717262e1798022d2f36d07a7c694bf2a)
m src/game/Level1.cpp
m src/game/Level2.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/Pet.cpp
m src/game/Spell.cpp
m src/game/SpellEffects.cpp
m src/game/TargetedMovementGenerator.cpp
m src/game/debugcmds.cpp
m src/shared/revision_nr.h
[10112] Rename GetObjectSize function to GetObjectBoundingRadius
To reflect better what the function should actually return and also to clarify
when used in misc calculations.
Signed-off-by: NoFantasy <nofantasy@nf.no></pre>
Дальше... (http://github.com/mangos/mangos/commit/7df0b000717262e1798022d2f36d07a7c694bf2a)