newsbot
07.07.2010, 20:11
<pre>m sql/characters.sql
m sql/mangos.sql
+ sql/updates/10156_01_characters_character_aura.sql
+ sql/updates/10156_02_characters_pet_aura.sql
+ sql/updates/10156_03_mangos_spell_proc_event.sql
m sql/updates/Makefile.am
m src/game/CharacterHandler.cpp
m src/game/Creature.cpp
m src/game/CreatureEventAI.cpp
m src/game/DynamicObject.cpp
m src/game/GridNotifiersImpl.h
m src/game/Level3.cpp
m src/game/ObjectMgr.cpp
m src/game/Pet.cpp
m src/game/Player.cpp
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellAuras.cpp
m src/game/SpellAuras.h
m src/game/SpellEffects.cpp
m src/game/SpellHandler.cpp
m src/game/SpellMgr.cpp
m src/game/SpellMgr.h
m src/game/Unit.cpp
m src/game/Unit.h
+ src/game/UnitAuraProcHandler.cpp
m src/shared/revision_nr.h
m src/shared/revision_sql.h
m win/VC100/game.vcxproj
m win/VC100/game.vcxproj.filters
m win/VC80/game.vcproj
m win/VC90/game.vcproj
[10156] Add shared object for auras of same spell and move spell proc code to
its own file, also spread procs by auras and effect indexes.</pre>
Дальше... (http://github.com/mangos/mangos/commit/b2260d2e076fdac12f93268e224361cf80b8af3e)
m sql/mangos.sql
+ sql/updates/10156_01_characters_character_aura.sql
+ sql/updates/10156_02_characters_pet_aura.sql
+ sql/updates/10156_03_mangos_spell_proc_event.sql
m sql/updates/Makefile.am
m src/game/CharacterHandler.cpp
m src/game/Creature.cpp
m src/game/CreatureEventAI.cpp
m src/game/DynamicObject.cpp
m src/game/GridNotifiersImpl.h
m src/game/Level3.cpp
m src/game/ObjectMgr.cpp
m src/game/Pet.cpp
m src/game/Player.cpp
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellAuras.cpp
m src/game/SpellAuras.h
m src/game/SpellEffects.cpp
m src/game/SpellHandler.cpp
m src/game/SpellMgr.cpp
m src/game/SpellMgr.h
m src/game/Unit.cpp
m src/game/Unit.h
+ src/game/UnitAuraProcHandler.cpp
m src/shared/revision_nr.h
m src/shared/revision_sql.h
m win/VC100/game.vcxproj
m win/VC100/game.vcxproj.filters
m win/VC80/game.vcproj
m win/VC90/game.vcproj
[10156] Add shared object for auras of same spell and move spell proc code to
its own file, also spread procs by auras and effect indexes.</pre>
Дальше... (http://github.com/mangos/mangos/commit/b2260d2e076fdac12f93268e224361cf80b8af3e)