newsbot
16.07.2010, 02:30
<pre>m src/game/InstanceSaveMgr.cpp
m src/game/InstanceSaveMgr.h
m src/shared/revision_nr.h
[10198] Partly revert old changes in load instance reset time.
* Its has been added for raid/heroic instances in time adding
support MapDifficulty.dbc. Its wrongly assign reset events
for each instance instaed use generic event for map/difficulty pair.
In result at this event triggering instance can be attempt resetted
multiply time.
* Also comment this in InstanceResetEvent fields notes</pre>
Дальше... (http://github.com/mangos/mangos/commit/91657f26604bec6d6242243ff820b278b3f3e6d2)
m src/game/InstanceSaveMgr.h
m src/shared/revision_nr.h
[10198] Partly revert old changes in load instance reset time.
* Its has been added for raid/heroic instances in time adding
support MapDifficulty.dbc. Its wrongly assign reset events
for each instance instaed use generic event for map/difficulty pair.
In result at this event triggering instance can be attempt resetted
multiply time.
* Also comment this in InstanceResetEvent fields notes</pre>
Дальше... (http://github.com/mangos/mangos/commit/91657f26604bec6d6242243ff820b278b3f3e6d2)