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Просмотр полной версии : [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.


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17.07.2010, 04:53
<pre>m src/game/AggressorAI.cpp
m src/game/BattleGroundHandler.cpp
m src/game/DestinationHolderImp.h
m src/game/GridNotifiers.h
m src/game/GridNotifiersImpl.h
m src/game/GuardAI.cpp
m src/game/Level0.cpp
m src/game/Level1.cpp
m src/game/Map.cpp
m src/game/MiscHandler.cpp
m src/game/MovementHandler.cpp
m src/game/Object.cpp
m src/game/Player.cpp
m src/game/Player.h
m src/game/ReactorAI.cpp
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellEffects.cpp
m src/game/ThreatManager.cpp
m src/game/TradeHandler.cpp
m src/game/Traveller.h
m src/game/Unit.cpp
m src/game/Unit.h
m src/game/WaypointMovementGenerator.cpp
m src/shared/revision_nr.h

[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to
UNIT_STAT_TAXI_FLIGHT.

Also add IsFreeFlying() function to Player class.</pre>



Дальше... (http://github.com/mangos/mangos/commit/f885dcec5256524d65cfb6c4dd601b2e772bb784)