newsbot
05.09.2010, 08:01
<pre>m src/game/SpellAuras.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10445] Re-implement in more safe way single cast spell targets system.
It also fix case when target can unexpected lost single target aura at phase switch
in case when target still visible in new phase (pet for example)</pre>
Дальше... (http://github.com/mangos/mangos/commit/81022d52b7958100252869fade3cd07b1d8eadbc)
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10445] Re-implement in more safe way single cast spell targets system.
It also fix case when target can unexpected lost single target aura at phase switch
in case when target still visible in new phase (pet for example)</pre>
Дальше... (http://github.com/mangos/mangos/commit/81022d52b7958100252869fade3cd07b1d8eadbc)