newsbot
19.09.2010, 01:12
<pre>m sql/characters.sql
m sql/mangos.sql
+ sql/updates/10503_01_characters_creature_respawn.sql
+ sql/updates/10503_02_characters_gameobject_respawn.sql
+ sql/updates/10503_03_mangos_creature_respawn.sql
+ sql/updates/10503_04_mangos_gameobject_respawn.sql
m sql/updates/Makefile.am
m src/game/BattleGround.cpp
m src/game/InstanceSaveMgr.cpp
m src/game/ObjectMgr.cpp
m src/shared/revision_nr.h
m src/shared/revision_sql.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10503] Move `*_respawn` tables to `characters` DB.
This allow have in `mangos` DB only world static state data.
Signed-off-by: VladimirMangos <vladimir@getmangos.com></pre>
Дальше... (http://github.com/mangos/mangos/commit/8bb66d798c34dd7bc2a0b207b329aba6d8121049)
m sql/mangos.sql
+ sql/updates/10503_01_characters_creature_respawn.sql
+ sql/updates/10503_02_characters_gameobject_respawn.sql
+ sql/updates/10503_03_mangos_creature_respawn.sql
+ sql/updates/10503_04_mangos_gameobject_respawn.sql
m sql/updates/Makefile.am
m src/game/BattleGround.cpp
m src/game/InstanceSaveMgr.cpp
m src/game/ObjectMgr.cpp
m src/shared/revision_nr.h
m src/shared/revision_sql.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10503] Move `*_respawn` tables to `characters` DB.
This allow have in `mangos` DB only world static state data.
Signed-off-by: VladimirMangos <vladimir@getmangos.com></pre>
Дальше... (http://github.com/mangos/mangos/commit/8bb66d798c34dd7bc2a0b207b329aba6d8121049)