newsbot
20.09.2010, 13:40
<pre>m doc/EventAI.txt
m src/game/CreatureEventAI.cpp
m src/game/CreatureEventAI.h
m src/game/CreatureEventAIMgr.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10510] Reimplement aura stack checking EventAI events.
* In consistent with other EVENT_T_TARGET_* apply event
to current combat target.
Signed-off-by: VladimirMangos <vladimir@getmangos.com></pre>
Дальше... (http://github.com/mangos/mangos/commit/e427c721a1baa0a9fd2203e579fbe83ed6886c74)
m src/game/CreatureEventAI.cpp
m src/game/CreatureEventAI.h
m src/game/CreatureEventAIMgr.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10510] Reimplement aura stack checking EventAI events.
* In consistent with other EVENT_T_TARGET_* apply event
to current combat target.
Signed-off-by: VladimirMangos <vladimir@getmangos.com></pre>
Дальше... (http://github.com/mangos/mangos/commit/e427c721a1baa0a9fd2203e579fbe83ed6886c74)