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24.09.2010, 06:14
<pre>m src/game/Creature.cpp
m src/game/Creature.h
m src/game/PetAI.cpp
m src/game/PetHandler.cpp
m src/game/Player.cpp
m src/game/Player.h
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellAuras.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10526] Implement server side global cooldown check.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Also pet/controlled unit global cooldown code replaced by new placed in charmInfo structure.
Thanks to nos4r2zod for testing and gcd range check implement.</pre>
Дальше... (http://github.com/mangos/mangos/commit/defa0629fee1de9fa8fe2b77f2d014ff702ee110)
m src/game/Creature.h
m src/game/PetAI.cpp
m src/game/PetHandler.cpp
m src/game/Player.cpp
m src/game/Player.h
m src/game/Spell.cpp
m src/game/Spell.h
m src/game/SpellAuras.cpp
m src/game/Unit.cpp
m src/game/Unit.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10526] Implement server side global cooldown check.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Also pet/controlled unit global cooldown code replaced by new placed in charmInfo structure.
Thanks to nos4r2zod for testing and gcd range check implement.</pre>
Дальше... (http://github.com/mangos/mangos/commit/defa0629fee1de9fa8fe2b77f2d014ff702ee110)