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Просмотр полной версии : [10536] Extend SCRIPT_COMMAND_TEMP_SUMMON_CREATURE to set summoned as active object


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25.09.2010, 16:00
<pre>m doc/script_commands.txt
m src/game/Map.cpp
m src/game/ObjectMgr.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10536] Extend SCRIPT_COMMAND_TEMP_SUMMON_CREATURE to set summoned as active object

Field data_flags 0x01 will enable active state

Signed-off-by: NoFantasy <nofantasy@nf.no></pre>




Дальше... (http://github.com/mangos/mangos/commit/468bf086939de6671e6ff3aa8f731d474e4b0644)