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16.11.2010, 22:21
<pre>m src/framework/GameSystem/NGrid.h
m src/framework/Policies/ThreadingModel.h
m src/game/BattleGroundMgr.cpp
m src/game/ConfusedMovementGenerator.cpp
m src/game/Creature.cpp
m src/game/DestinationHolderImp.h
m src/game/FleeingMovementGenerator.cpp
m src/game/GameEventMgr.cpp
m src/game/GridMap.cpp
m src/game/GridMap.h
m src/game/Group.cpp
m src/game/InstanceSaveMgr.cpp
m src/game/Level1.cpp
m src/game/Makefile.am
m src/game/Map.cpp
m src/game/Map.h
- src/game/MapInstanced.cpp
- src/game/MapInstanced.h
m src/game/MapManager.cpp
m src/game/MapManager.h
m src/game/MovementHandler.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/ObjectAccessor.cpp
m src/game/ObjectMgr.cpp
m src/game/Player.cpp
m src/game/PoolManager.cpp
m src/game/QueryHandler.cpp
m src/game/RandomMovementGenerator.cpp
m src/game/Spell.cpp
m src/game/SpellEffects.cpp
m src/game/SpellMgr.cpp
m src/game/Transports.cpp
m src/game/Unit.cpp
m src/game/WaypointManager.cpp
m src/game/WaypointMovementGenerator.cpp
m src/game/World.cpp
m src/shared/revision_nr.h
m win/VC100/game.vcxproj
m win/VC100/game.vcxproj.filters
m win/VC80/game.vcproj
m win/VC80/mangosd.vcproj
m win/VC90/game.vcproj
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10727] Map system re-engineered. Special thanks to Blueboy for tests.
Signed-off-by: Ambal <pogrebniak@gala.net></pre>
Дальше... (https://github.com/mangos/mangos/commit/ff5232c64809207b5fa59d62e9870f58a36b6f3f)
m src/framework/Policies/ThreadingModel.h
m src/game/BattleGroundMgr.cpp
m src/game/ConfusedMovementGenerator.cpp
m src/game/Creature.cpp
m src/game/DestinationHolderImp.h
m src/game/FleeingMovementGenerator.cpp
m src/game/GameEventMgr.cpp
m src/game/GridMap.cpp
m src/game/GridMap.h
m src/game/Group.cpp
m src/game/InstanceSaveMgr.cpp
m src/game/Level1.cpp
m src/game/Makefile.am
m src/game/Map.cpp
m src/game/Map.h
- src/game/MapInstanced.cpp
- src/game/MapInstanced.h
m src/game/MapManager.cpp
m src/game/MapManager.h
m src/game/MovementHandler.cpp
m src/game/Object.cpp
m src/game/Object.h
m src/game/ObjectAccessor.cpp
m src/game/ObjectMgr.cpp
m src/game/Player.cpp
m src/game/PoolManager.cpp
m src/game/QueryHandler.cpp
m src/game/RandomMovementGenerator.cpp
m src/game/Spell.cpp
m src/game/SpellEffects.cpp
m src/game/SpellMgr.cpp
m src/game/Transports.cpp
m src/game/Unit.cpp
m src/game/WaypointManager.cpp
m src/game/WaypointMovementGenerator.cpp
m src/game/World.cpp
m src/shared/revision_nr.h
m win/VC100/game.vcxproj
m win/VC100/game.vcxproj.filters
m win/VC80/game.vcproj
m win/VC80/mangosd.vcproj
m win/VC90/game.vcproj
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10727] Map system re-engineered. Special thanks to Blueboy for tests.
Signed-off-by: Ambal <pogrebniak@gala.net></pre>
Дальше... (https://github.com/mangos/mangos/commit/ff5232c64809207b5fa59d62e9870f58a36b6f3f)