PDA

Просмотр полной версии : [10848] New system for parallelizing client packet processing. Handle WorldSession updates in Map::U


newsbot
09.12.2010, 21:31
автор: Ambal


<pre>m src/game/Map.cpp
m src/game/Opcodes.cpp
m src/game/Opcodes.h
m src/game/World.cpp
m src/game/WorldSession.cpp
m src/game/WorldSession.h
m src/shared/LockedQueue.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10848] New system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Thank you for all your feedback!

Signed-off-by: Ambal <pogrebniak@gala.net></pre>




Дальше... (https://github.com/mangos/mangos/commit/00ca081850dc7ba5e76ac90d2e56ddcb28d2b269)