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28.12.2010, 22:54
автор: VladimirMangos
<pre>m src/game/Creature.cpp
m src/game/Creature.h
m src/game/GameEventMgr.cpp
m src/game/GameEventMgr.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10929] Move game event creature morphing code to Creature::UpdateEntry
* This is allow have more clean logic in feature work.
* Prevent modify static creature data.</pre>
Дальше... (https://github.com/mangos/mangos/commit/cedf1d26adb01b4a96164f41e17a1d386df0b94d)
<pre>m src/game/Creature.cpp
m src/game/Creature.h
m src/game/GameEventMgr.cpp
m src/game/GameEventMgr.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[10929] Move game event creature morphing code to Creature::UpdateEntry
* This is allow have more clean logic in feature work.
* Prevent modify static creature data.</pre>
Дальше... (https://github.com/mangos/mangos/commit/cedf1d26adb01b4a96164f41e17a1d386df0b94d)