newsbot
28.01.2011, 23:51
автор: VladimirMangos
<pre>m src/game/AchievementMgr.cpp
m src/game/BattleGroundMgr.cpp
m src/game/GameEventMgr.cpp
m src/game/GameEventMgr.h
m src/game/Level2.cpp
m src/game/LootMgr.cpp
m src/game/ObjectMgr.cpp
m src/game/ObjectMgr.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11077] Game event fixes and condition improvments.
* At game events table loading checked not only allowed event ids range but also event existance.
* Renamed CONDITION_ACTIVE_EVENT -> CONDITION_ACTIVE_GAME_EVENT
* Implemented new conditions:
- CONDITION_NOT_ACTIVE_GAME_EVENT
- CONDITION_ACTIVE_HOLIDAY
- CONDITION_NOT_ACTIVE_HOLIDAY
Recomended use holiday version where possible as more portable.</pre>
Дальше... (https://github.com/mangos/mangos/commit/e506b150ca7dc0bfbe518fd628614506b929d18b)
<pre>m src/game/AchievementMgr.cpp
m src/game/BattleGroundMgr.cpp
m src/game/GameEventMgr.cpp
m src/game/GameEventMgr.h
m src/game/Level2.cpp
m src/game/LootMgr.cpp
m src/game/ObjectMgr.cpp
m src/game/ObjectMgr.h
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11077] Game event fixes and condition improvments.
* At game events table loading checked not only allowed event ids range but also event existance.
* Renamed CONDITION_ACTIVE_EVENT -> CONDITION_ACTIVE_GAME_EVENT
* Implemented new conditions:
- CONDITION_NOT_ACTIVE_GAME_EVENT
- CONDITION_ACTIVE_HOLIDAY
- CONDITION_NOT_ACTIVE_HOLIDAY
Recomended use holiday version where possible as more portable.</pre>
Дальше... (https://github.com/mangos/mangos/commit/e506b150ca7dc0bfbe518fd628614506b929d18b)