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05.02.2011, 21:21
автор: VladimirMangos
<pre>m src/game/AggressorAI.cpp
m src/game/CreatureAI.cpp
m src/game/CreatureAI.h
m src/game/CreatureEventAI.cpp
m src/game/CreatureEventAI.h
m src/game/GuardAI.cpp
m src/game/ReactorAI.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide.</pre>
Дальше... (https://github.com/mangos/mangos/commit/288d75dbee7a6da63a69516b2da470b0eb69f860)
<pre>m src/game/AggressorAI.cpp
m src/game/CreatureAI.cpp
m src/game/CreatureAI.h
m src/game/CreatureEventAI.cpp
m src/game/CreatureEventAI.h
m src/game/GuardAI.cpp
m src/game/ReactorAI.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide.</pre>
Дальше... (https://github.com/mangos/mangos/commit/288d75dbee7a6da63a69516b2da470b0eb69f860)