Implement GAMEOBJECT_TYPE_TRAP stealth
Автор: boxa
<pre style='white-space:pre-wrap;width:81ex'>Implement GAMEOBJECT_TYPE_TRAP stealth Notes: this will improve boxa's patch by handling the gameobjects without an owner Some mechanics might need additional research (such as the rogue trap detection skill) Signed-off-by: Xfurry <xfurry@scriptdev2.com></pre> Подробнее... |
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