[9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic dam
<pre>m src/game/SpellAuras.cpp
m src/game/SpellEffects.cpp m src/game/StatSystem.cpp m src/game/Unit.cpp m src/game/Unit.h m src/shared/revision_nr.h [9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic damage/heal over time auras will now store m_amount with caster side bonuses applied and calculate target part on each tick. Currently critical chance/bonus calculations are not affected by this change</pre> Дальше... |
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