[8867] Implement expected combat stop with friendly faction
<pre>m src/game/HostileRefManager.cpp
m src/game/HostileRefManager.h m src/game/SpellAuras.cpp m src/game/Unit.cpp m src/game/Unit.h m src/shared/revision_nr.h [8867] Implement expected combat stop with friendly faction In case force reaction apply/remove.</pre> Дальше... |
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