[10519] Fix delaying spell with 2 or more persistent area auras and store ObjectGuid instead of Unit
<pre>m src/game/DynamicObject.cpp
m src/game/DynamicObject.h m src/shared/revision_nr.h </pre> <pre style='white-space:pre-wrap;width:81ex'>[10519] Fix delaying spell with 2 or more persistent area auras and store ObjectGuid instead of Unit* on DynamicObject affected set</pre> Дальше... |
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