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-   -   [11388] Don't add MOVEFLAG_ROOT in case creature has no moving state (http://ytdb.ru/showthread.php?t=10490)

newsbot 21.04.2011 16:12

[11388] Don't add MOVEFLAG_ROOT in case creature has no moving state
 
автор: SilverIce


<pre>m src/game/Object.cpp
m src/shared/revision_nr.h
</pre>
<pre style='white-space:pre-wrap;width:81ex'>[11388] Don't add MOVEFLAG_ROOT in case creature has no moving state

need unroot unit before move or not use that flag at all</pre>




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